The Micro C++ Library
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bind(unsigned short port=0) | micxx::DatagramSocket | [virtual] |
micxx::Socket::bind(const SocketAddress &socketAddress) | micxx::Socket | [virtual] |
close(ClosingMode closingMode=BiDirectional) | micxx::Socket | [virtual] |
createSocket(int addressFamily) | micxx::DatagramSocket | [protected, virtual] |
DatagramSocket() | micxx::DatagramSocket | |
getAddress() const | micxx::Socket | [virtual] |
getLastSocketError() | micxx::Socket | [static] |
getLockCount() const | micxx::Mutex | [inline, virtual] |
getReceiveBufferSize() const | micxx::Socket | [virtual] |
getRecvDstAddr() const | micxx::DatagramSocket | [virtual] |
getReuseAddress() const | micxx::Socket | [virtual] |
getSendBufferSize() const | micxx::Socket | [virtual] |
getSocketType() const | micxx::Socket | [virtual] |
lock() | micxx::Mutex | [virtual] |
lockCount | micxx::Mutex | [protected] |
mutex | micxx::Mutex | [protected] |
Mutex() | micxx::Mutex | |
operator socket_t() | micxx::Socket | [virtual] |
ownerId | micxx::Mutex | [protected] |
recv(Datagram &datagram) | micxx::DatagramSocket | [virtual] |
sendto(const void *buffer, std::size_t size, const SocketAddress &socketAddress) | micxx::DatagramSocket | [virtual] |
setAddress(const SocketAddress *socketAddress) | micxx::Socket | [protected, virtual] |
setReceiveBufferSize(std::size_t value) | micxx::Socket | [virtual] |
setRecvDstAddr(bool value) | micxx::DatagramSocket | [virtual] |
setReuseAddress(bool value) | micxx::Socket | [virtual] |
setSendBufferSize(std::size_t value) | micxx::Socket | [virtual] |
Socket(int socketType) | micxx::Socket | [protected] |
Socket(int socketType, socket_t rawSocket, SocketAddress *socketAddress) | micxx::Socket | [protected] |
socket | micxx::Socket | [protected] |
toString() const | micxx::Socket | [virtual] |
unlock() | micxx::Mutex | [virtual] |
~Connection() | micxx::traits::Connection | [inline, virtual] |
~Mutex() | micxx::Mutex | [virtual] |
~Socket() | micxx::Socket | [virtual] |
~ToString() | micxx::traits::ToString | [inline, virtual] |